Rules

The 2016 Topcoder Open UI Prototype Competition (UI Prototype Competition”) will take place between August 10, 2015 and May 31, 2016. The UI Prototype Competition will take place in four (4) online stages (each a Stage” and collectively, the UI Prototype Competition Stage”). The UI Prototype Competition will include the following tracks of competition: UI Prototype

The UI Prototype Competition will consist of online qualifying competitions; the top performer of each period will win a prize and up to two (2) of the highest scoring Contestants from each of the online periods will win a trip to compete in the TCO16 Finals in Washington DC November 18-21, 2016.

Contestants are only eligible to win one trip to the onsite event(s) through the UI Prototype Competition and if a Contestant who wins a trip to the onsite Tournament pursuant to the UI Prototype Competition has already won a trip to the onsite Tournament, the next highest scoring Contestant will win the trip.

Contestants are eligible to win only one trip to the onsite Tournament regardless of the track they compete in. However, Contestants with more than one win across different tracks will receive $1000 for each extra trip won.

If a Contestant wins more than one stage as the top performer, that Contestant will win the first place prize amount for each stage they win.

Not all UI Prototype competitions on the Topcoder website are Tournament-eligible and Topcoder shall determine at its sole discretion which UI Prototype Competitions are Tournament-eligible.

The UI Prototype Competition is part of the Tournament, and by participating in the UI Prototype Competition, you agree to the rules on this web page as well as the Tournament rules and the Topcoder Terms of Use (collectively, the Rules”).

Topcoder reserves the right to add or remove competition tracks as needed. Competition periods and prizes may be changed at any time at Topcoder’s sole discretion.

During each Stage, Contestants who participate in Tournament-eligible UI Prototype Competitions on the topcoder website will receive points for that Stage as outlined in these Rules. Only Tournament-eligible UI Prototype Competitions in which registration has opened during the four (4) Stages shall be included in determining points for that Stage.

UI Prototype Online Competition Dates
Stage 1 August 10, 2015 - September 30, 2015
Stage 2 October 01, 2015 - November 30, 2015
Stage 3 December 01, 2015 - February 29, 2016
Stage 4 March 01, 2016 - May 31, 2016

Scoring in the UI Prototype Competition is determined based on the final ranking for a Contestant’s submission in a Tournament-eligible UI Prototype Competition (as applicable) in accordance with the rules of such competition.

(Scores will be rounded to two decimal places.)

Upon the completion of all Tournament-eligible UI Prototype Competitions, the individual scores that a Contestant receives during all Stages will be added for a cumulative score.

# of Submissions that Pass Review:

Place 1 2 3 4 5
1st 100% 70% 65% 60% 56%
2nd 30% 25% 22% 20%
3rd 10% 10% 10%
4th 8% 8%
5th 6%

If more than five (5) submissions pass review, the competitors who place in 6th position or below will not receive any placement points.

All final fixes will be completed according to the schedule specified for the applicable UI Prototype Competition. On a case-by-case basis, as determined by topcoder personnel, placement points may be deducted for failing to complete final fixes on time.

Placement Ties

In the event of a tie for a Stage, the tie will be resolved in the following manner:

  • The tied Contestant with the highest number of first place submissions will receive a higher placement in the UI Prototype Competition in that Stage.
  • If a tie still remains, then the remaining tied Contestant with the highest number of second place submissions will receive a higher placement in the UI Prototype Competition in that Stage.
  • If a tie still remains, then the remaining tied Contestant with the highest number of third place submissions will receive a higher placement in the UI Prototype Competition in that Stage.
  • If a tie still remains, then the remaining tied Contestant with the highest number of fourth place submissions will receive a higher placement in the UI Prototype Competition in that Stage.
  • If a tie still remains, then all remaining tied Contestants will receive the same placement.

In the event of a tie for prize money, the tie will be resolved in the following manner:

  • The tied Contestant with the highest number of first place submissions across the UI Prototype Competition Stage will receive a higher placement in the UI Prototype Competition.
  • If a tie still remains, then the remaining tied Contestant with the highest number of second place submissions across the UI Prototype Competition Stage will receive a higher placement in the UI Prototype Competition.
  • If a tie still remains, then the remaining tied competitor with the highest number of third place submissions across the UI Prototype Competition Stage will receive a higher placement in the UI Prototype Competition.
  • If a tie still remains, then the remaining tied competitor with the highest number of fourth place submissions across the UI Prototype Competition Stage will receive a higher placement in the UI Prototype Competition.
  • If a tie still remains, then prizes will be divided equally between tied Contestants.

Onsite Competitions

More information about the onsite portion of the TCO16 Finals event in the USA will be posted soon.

Any and all applicable taxes on prizes are the sole responsibility of the prize winner.

Stage 1-4 Online Winners Prize
Champion $1,500 and a Trip to the TCO16 Finals
2nd place Trip to the TCO16 Finals
Onsite Final Winners Prize
Champion $10,000
2nd place $1,000
3rd place $500

Prior to Contestants receiving their cash prize, they must complete all work for all underlying UI Prototype Competitions and Tournament and UI Prototype Competition-related work, such as final fixes.